Archive for April, 2006

Computer Animation

Sunday, April 23rd, 2006

There’s been some pretty cool stuff I’ve seen on the web lately involving computer animation. I think we can look forward to seeing this stuff in games. There’s a certain Matrix-like quality to some of this stuff — it’s getting so good that it’s hard to tell it from reality. It’s hard [...]

Updates

Sunday, April 9th, 2006

I don’t see EOS being released in April (as it says elsewhere on the website). There’s still a few months of work left. I’m still busy doing artificial intelligence work (i.e. writing the computer player), and doing some occasional animation. While I plan to continue working on EOS after release (releasing maps, [...]

Atari’s Mistakes

Thursday, April 6th, 2006

Just a little story from the early days of the game industry. In 1978, Ray “The Czar” Kassar became CEO of Atari. He shifted the company away from development, towards marketing and sales, and introduced a stifling atmosphere of strict discipline. He refused to credit the game developers in the game’s manual [...]