Empires of Steel - Screenshots

Click on the images below to see a larger version.

July 23, 2008: A large screenshot showing modern units.

Screenshot34 (256 Kb)

May 4, 2008: Upload/Download system for maps, scenarios, and rulesets:

Screenshot-DownloadFiles1 Screenshot-DownloadFile2 Screenshot-ShareFiles1

November 25, 2007: Game Screenshots

Screenshot31  Screenshot32

September 10, 2007: Game Screenshot

Screenshot30 (114 K)

August 18, 2007: Screenshot of the Tutorial

Screenshot29 (108 K)

June 25, 2007: Game Screenshot

Screenshot28 (175 K)

May 14, 2007: Map Editor Screenshot, Game Screenshot

Screenshot26 (190K)  Screenshot27 (171 K)

February 24, 2007: Interface for Uploading and Downloading Maps/Scenarios

NewsAndUpdates-Downloads

November 17, 2006: Technology Tree

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May 30, 2006:

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April 24, 2006:

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March 15, 2006:

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February 28, 2006:

December 1, 2005:

A game screen.

October 17, 2005:

A game screen.

August 23, 2005:

This shows the main game screen and the “Start Game” dialog.

July 12, 2005:

 

Map editor screenshots.

July 9, 2005:

This shows the integrated server/chat system which is used to setup multiplayer games.

Older screenshots:

This image shows an infantry who’s orders are to get onto a transport then get off at another location.

The city production dialog.

Another game screen.
Regarding the multiple levels of “fog of war”:
There are areas of the map which are currently visible (the brightest areas).
There are areas that were visible within the last turn (a slightly darker shade) which includes all the areas airplanes have flown within the last turn.
A darker shade which doesn’t show enemy units but does show the map.
And, of course, there is black - which is areas of the map you know nothing about.

This image shows the initial game screen with the tutorial dialog on the right.